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Metroid: Other M | 
| From: Nintendo Category: Video Games Department: Electronics
Buy New: Too low to display as of 9/4/2010 18:36 MDT details
New (34)
Seller: Amazon.com Rating: 34 reviews Sales Rank: 8
Platform: Nintendo Wii Genre: adventure_games ESRB: Teen Media: Video Game Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Operating System: Nintendo Wii Shipping Weight (lbs): 0.4 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: RVLPR3OE Model: RVLPR3OE UPC: 045496901912 EAN: 0045496901912 ASIN: B002BSC4ZS
Publication Date: August 2010 Shipping: Eligible for FREE Super Saver Shipping Availability: Usually ships in 24 hours
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| Features:
| • | Metroid - Other M takes the best elements of 1st-person and 3rd-person gaming to create a seamless blend between game play, story-telling and dynamic cinematography, that feels like a movie you can control; you can hold the Wii Remote controller sideways while navigating and battling in 3rd-person; however, at any moment, you can switch immediately to Wii Remote pointer controls to examine and explore the environments in 1st-person perspective | | • | Metroid fans know more about Samus' suits and weapons than they do about what drives her; that's about to change, the story begins immediately following the events of Super Metroid, when a baby Metroid gave its life to protect Samus, with voice acting and a rich story, you will learn the engaging back-story of Samus as she weaves through an action-packed adventure aboard the Bottle Ship, a decommissioned space facility; as she hurtles into this new adventure, Samus will encounter her first men | | • | The development of Metroid - Other M is an exciting collaboration between Nintendo's Yoshio Sakamoto and Team Ninja; Sakamoto was the director of Super Metroid in 1994; Team Ninja is the renowned action developer of Ninja Gaiden. Metroid - Other M pairs Sakamoto's expert level design and exploratory focus of the classic Metroid series with Team Ninja's signature stylish, no-holds-barred action |
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Product Description For decades, Samus Aran has been known as one of the first female protagonists in video games, and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus finally tells her own tale in this revealing, personal story of her failings, her flaws and ultimately her motivation. Metroid: Other M is an unprecedented collaboration that blends the slick, action-packed production of the world-renowned Team Ninja development team with the game design talents of the creators of the original Metroid. Metroid: Other M is a dramatic new direction for a legendary franchise and a bold new blend between cinematics, storytelling and the best in interactive entertainment.
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Showing reviews 1-5 of 34
SAMUS RETURNS TO HER ROOTS - AND IT'S AN OVERBLAST! September 1, 2010 NeuroSplicer (Freeside, in geosynchronous orbit) 9 out of 12 found this review helpful
The METROID franchise was slowly going astray, falling "victim" to innovations that mostly worked yet, at the same time, were turning METROID games into a typical space shooter. Don't get me wrong, I greatly enjoyed the Metroid Trilogy - it just did not give off the sense of a classic METROID game. Well, NINTENDO made sure to take care of that.
THE OTHER M is an old-school platform shooter, only equipped with the latest innovations that enhance rather than hinder the true character of the game. Samus Aran can now move in 3D (and not only in a sidescrolling manner), yet this is and feels like a classic platform game. There is some puzzle-solving and expect to spend quite some time in the form of a morphing ball, zipping through pipes, bypassing obstacles, unlocking security doors and finding powerups; and the FirstPerson perspective is still available to deliver devastating missile shots (while keeping Samus stationary and vulnerable to enemy attacks, one cannot play the game as an FPS). Nevertheless, this is an pure action-shooter game that is greatly enjoyable.
Visually this must be the best game I ever played on Wii, with beautiful and distinct environments than never get boring and never interfere with the gameplay. And, following the tradition of the classic Metroid games, the THE OTHER M experience is enhanced by great orchestral music. Nothing epic, but it sure fits the mood of the scene it accompanies.
THE OTHER M is a tad story-heavier than I would have liked and the cinematic sequences are unskipable(?) whereas, annoyingly, the story at times throws Samus in the midst of her enemies with minimal firepower and often without her Varia suit. Other than those minor complains (and it being a bit short), this is one of the best games I have ever played on a console.
I dare say, this is a title that is comparable to the monumental Super Metroid.
HIGHLY RECOMMENDED!
My definitive review--in and out of Metroid: Other M September 3, 2010 Lorenzo Ruiz (Clovis, NM USA) 1 out of 1 found this review helpful
I bought this game for two major reasons: One, because I LOVE Metroid. And two, because for a Wii game, it looks stunning. The first thing that caught my attention was the graphics. Samus's suit looks so cool, and compared to games that share multiple consoles (i.e., Guitar Hero) where the graphics seem downgraded for Wii, this game like most Wii games looks absolutely beautiful. Samus even looks hot enough to boost the rating of the game from T to M in a heartbeat! Though there's no nudity... But she keeps the Zero Suit! Moving on...
The thing that really snagged my attention immediately after the graphics was the controls. You only use the Wii Remote. This is good, and it's bad for many reasons. It's good because it reminds me of Metroid Fusion, or perhaps Super Metroid. The fact that Team Ninja worked on the game means very, VERY fast-paced action so you should adhere to the controls as fast as you can. The problem with the controls is that they complicated it beyond belief. Sure, all you have to do is point the remote at the screen to enter first person view, but early on in the game if you're in a room crowded by enemies and don't have much energy, you're dead. Period. So learn these controls, and learn them well!
The gameplay also has major overhauls. Samus no longer collects items to restore health and missiles (except for Energy Tanks, Energy Parts and Missile Tanks, staples of Metroid). Rather, you can either use a save point, or "Concentrate" by tilting the Wii Remote upwards and holding A. You can restore missiles in a heartbeat, but restoring health is a pain. It takes forever for a small meter to fill up, and you can't just recharge health any time you want. No, rather you have to wait until your meter is flashing red to do it. The game does grant specks of mercy in the form of allowing you to survive a near-death blow. For example, if your health is 12 and you are hit by a beam which should kill you, your meter will alternate from 0 to 1. If you can manage to recharge your health, you can restore the life bar to 99, but that's as far as you can go. No energy tanks. It's almost as bad as the original Metroid, which forced you to start off with 30 health every time!
Speaking of Save Points. The rooms used for saving restore your life and missiles, and the game is abundant with them. It's just in surviving a boss battle or a random encounter with a dozen foes in one room that you get the chance to access a save point beyond such an area to save. Not to say that there are too many or not enough, but they just happen to be there, RIGHT WHEN YOU NEED THEM. Why could't they do this in Metroid: Prime? Or Fusion? Fusion only had one Recharge Room, maybe two if memory serves me right, but I digress.
Like I said, the graphics are beautiful. Dare I say, they're ideal for the Wii. If there was ever a Metroid movie, this would possibly be it. Cutscenes are unskippable, meaning you won't miss any vital information by accidentally pushing the + button or Home button. But this in itself is a problem. Let's say you are on your second playthrough. You can't skip cutscenes. Oh well, why would you want to? To speedrun? Bah!
Lastly, one final thing I wanted to mention. The bosses. It's hard to tell what exactly a mini-boss is and what a boss is. Basically, you get locked in a room with whatever health you have, and have to fight an enemy with an obvious weak spot. The trick is this: Each boss requires a different strategy. So just because you see the weak spot doesn't mean you can wipe the floor with them and leave the room. On the contrary; you must find a way to kill each one effectively. There's a boss that has a shell on its back and slouches to keep its chest from being hit. You can turn into a Morph Ball and drop bombs under it for one strategy, or wait until it's about to strike you (which works better) and hit it with a Charge beam. Nifty, eh? The downside is that with such trial and error you may get frustrated, but this game is definitely worth playing. Many people complain that it doesn't fit the mood of Metroid, but that's because this one was co-produced by the people who made Ninja Gaiden. It's not that the Adventure element has been lost. Metroid has always been about action. Exploration is still available in this game, but it's up to you to decide whether you have the time and/or the patience to explore. There's some classical backtracking like the old games, and some linear stuff like the recent ones. Bottom line, they took everything that made Metroid great, and rolled it into one. So love it or hate it, it's still a Metroid game, so get over it already.
STATISTICS-----
Gameplay: 3.5/5
Graphics: 5/5
Music: 3/5
OVERALL: 4/5
Try this game!
In love with Samus August 31, 2010 Derek Vazquez (Springfield, MA) 5 out of 7 found this review helpful
Wow. That pretty much describes my Metroid: Other M experience. I came into it knowing it would be a great experience, but with no preconceived notion. I didnt expect a return to Samus' 2D roots because I knew that isn't what this was, and you shouldn't, either. I'm sure Nintendo has that one cooking. However, Nintendo's collaboration with Team Ninja has made a heart-pounding 3rd person action/adventure that fleshes out Samus' story and character, all the while reminding you that yes, she kicks ass lol. The graphical presentation here is great, to be expected since this is one of the company's pride-and-joy properties. It's complete with a typical "metroid" score which is fast-paced when the action gets heavy and mellow for those moody moments of solitary exploration. Maybe there have been complaints about the use of Samus' weaponry and gear haviing to be authorized before use, but is this any less believable than Samus landing on foreign planets and JUST HAPPENING to stumple on weapons and gear that are conveniently and completely compatible with her suit? :-) Don't listen to those who have a problem with this different kind of Metroid and try it for yourself. People have been skeptical at the new direction of this franchise, but if these companies don't take chances we will keep seeing rehashes of the same old games. No, this type of game isn't new, but it brings with it enough depth and Nintendo charm to warrant a purchase especially from Ninty-faithfuls.
Metroid is finally back! September 1, 2010 Renato M. Herrera (Daly City, CA USA) 5 out of 7 found this review helpful
I just finished playing "Metroid Prime 3" a few days ago to prepare myself for "Other M". I know some fans are disappointed about the D-pad only controls. But for me it work out really well. I like the old school feel of the game. Also some fans are not to keen about the first person bit. Remember "Zelda: Ocarina Of Time" when Link uses his bow and arrow. He can't move either. People are just used to the Metroid Prime games.
When I first played Metroid Prime I was really disappointed because it doesn't feel like a Metroid game for me. Other M to me is closer to the real Metroid formula. The reason being is that Yoshio Sakamoto is involved with this project. He is the co-creator of the series.
The game reminds me of "Resident Evil" it's very dark. The story is very interesting and different from the past series. Also we finally find out WHO Samus really is. Some people are also upset about her acting like a spoiled brat. But she did say she acted like a child before. People have to remember that the flashbacks are in the past. And following Adams orders made some fans upset too. But this episode she volunteered to join the Galactic Federation and agreed to follow Adams orders. I think it's part of the story.
Overall the control is very simple but the game is challenging. The cinematic part is like you never seen before in Wii. The action is non stop. There is a lot of exploration and item pick-ups just like any other Metroid game. Some old bosses are back not just Ridley. The best part of the game is the ending. And you'll get a special treat after the credits. It's a must buy for people who likes a full on action pack game. I can't wait what they come out next. Thumbs Up for Metroid Other M!!!
Great Title. September 1, 2010 Old Timer 4 out of 6 found this review helpful
I felt that this game was exactly as it was portrayed to be. It was a new direction for the metroid series and it was just that. I felt that Nintendo and Team Ninja did an amazing job with the title and the cut scenes are absolutely beautiful, they are the best there is on the wii. I would reccomend this title to anyone looking for a great title.
Showing reviews 1-5 of 34
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